Gml setup

  • Download Gml setup

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    Global Game Settings

    Were going to need a room, two sprites and two objects. Name the sprites spr_player and spr_wall and the objects obj_player and obj_wall. Link the sprites to the objects and make sure to center the origin coordinates on your player and wall sprites. Now we have all of the pieces, how do we start to build the logic for our platformer? Well we need to start out by establishing a few variables (numbers) in our player object, that we can use to decide how quickly to move, how high to.

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